JavaScript Load Events
Load Events happen when the browser has finished loading an element.
Load Events happen when the browser has finished loading an element.
The two most important load events:
- DOMContentLoaded (when HTML is ready)
- load (waits for pages, images, CSS, etc.)
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DOMContentLoaded
The DOMContentLoaded event fires when the browser has fully loaded the HTML and built the Document Object Model (DOM) tree, but has not necessarily finished loading external resources like images and stylesheets.
The DOMContentLoaded event is best for initializing the user interface, attaching event handlers, and performing actions that only require the DOM to be ready.
Example
Example Code
html// Add Event Listener to document
document.addEventListener("DOMContentLoaded", function () {
document.getElementById("demo").innerHTML = "HTML is loaded!";
});Window Load
The load event fires when the entire page has fully loaded, including all dependent resources such as images, stylesheets, and sub-frames.
The load event is best for actions that require all resources available, such as getting the dimensions of an image or checking the browser type.
Example
Example Code
html// Add Event Listener to window
window.addEventListener("load", function () {
document.getElementById("demo").innerHTML = "Page is fully loaded!";
});Other Load Events
The load event can also be used on other elements that fetch resources (not just pages):
| Tag | Description |
|---|---|
| Fires when an image has finished downloading. |
| Fires when a script has been successfully loaded and executed. |
| Fires when a stylesheet has been fully loaded and parsed. |
| Fires a variety of media-specific loading events. |
Image Load
Example
Example Code
htmlconst img = document.getElementById("myImg");
// Add Event Listener to img
img.addEventListener("load", function () {
document.getElementById("demo").innerHTML = "Image loaded!";
});